iPhone Game Development

iPhone Game Development

Author: Paul Zirkle

Publisher: "O'Reilly Media, Inc."

ISBN: 1449383009

Category: Computers

Page: 260

View: 114

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What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more. Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak. Learn how to develop iPhone games that provide engaging user experiences Become familiar with Objective-C and the Xcode suite of tools Learn what it takes to adapt the iPhone interface to games Create a robust, scalable framework for a game app Understand the requirements for implementing 2D and 3D graphics Learn how to add music and audio effects, as well as menus and controls Get instructions for publishing your game to the App Store
iPhone Game Development
Language: en
Pages: 260
Authors: Paul Zirkle, Joe Hogue
Categories: Computers
Type: BOOK - Published: 2009-10-28 - Publisher: "O'Reilly Media, Inc."

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to
Agile Game Development with Scrum (Adobe Reader)
Language: en
Pages: 384
Authors: Clinton Keith
Categories: Computers
Type: BOOK - Published: 2010-05-23 - Publisher: Pearson Education

Deliver Better Games Faster, On Budget—And Make Game Development Fun Again! Game development is in crisis—facing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. It’s no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Scrum and Agile methods are already revolutionizing development
iOS Swift Game Development Cookbook
Language: en
Pages: 350
Authors: Jonathon Manning, Paris Buttfield-Addison
Categories: Computers
Type: BOOK - Published: 2018-10-02 - Publisher: O'Reilly Media

Ready to make amazing games for the iPhone and iPad? With Apple’s Swift programming language, it’s never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from 2D and 3D math, SpriteKit, and OpenGL to augmented reality with ARKit. You
Lean Game Development
Language: en
Pages: 150
Authors: Julia Naomi Rosenfield Boeira
Categories: Computers
Type: BOOK - Published: 2017-11-17 - Publisher: Apress

Apply lean frameworks and other concepts of software development to the process of your game development. Resistance to Agile methodologies in the gaming industry is most often due to frustrated attempts to use lean tools and frameworks. Lean Game Development teaches you how to apply frameworks and concepts successfully to
Unity Game Development Cookbook
Language: en
Pages: 406
Authors: Paris Buttfield-Addison, Jon Manning, Tim Nugent
Categories: Computers
Type: BOOK - Published: 2019-03-13 - Publisher: O'Reilly Media

Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by following very