iPhone Game Development

iPhone Game Development

Author: Paul Zirkle

Publisher: "O'Reilly Media, Inc."

ISBN: 1449383009

Category: Computers

Page: 260

View: 789

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What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more. Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak. Learn how to develop iPhone games that provide engaging user experiences Become familiar with Objective-C and the Xcode suite of tools Learn what it takes to adapt the iPhone interface to games Create a robust, scalable framework for a game app Understand the requirements for implementing 2D and 3D graphics Learn how to add music and audio effects, as well as menus and controls Get instructions for publishing your game to the App Store
iPhone Game Development
Language: en
Pages: 260
Authors: Paul Zirkle, Joe Hogue
Categories: Computers
Type: BOOK - Published: 2009-10-28 - Publisher: "O'Reilly Media, Inc."

What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to
Game Development Business and Legal Guide
Language: en
Pages: 359
Authors: Ashley Salisbury
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: Course Technology

Provides a thorough, easy-to-understand overview of the business and legal aspects of the game industry, covering choices of entity, publishing agreements, dealing with employees and investors, obtaining copyrights, licensing agreements, and other essential organizational, management, and negotiation skills. Original. (All Users)
Lean Game Development
Language: en
Pages: 150
Authors: Julia Naomi Rosenfield Boeira
Categories: Computers
Type: BOOK - Published: 2017-11-17 - Publisher: Apress

Apply lean frameworks and other concepts of software development to the process of your game development. Resistance to Agile methodologies in the gaming industry is most often due to frustrated attempts to use lean tools and frameworks. Lean Game Development teaches you how to apply frameworks and concepts successfully to
Agile Game Development with Scrum (Adobe Reader)
Language: en
Pages: 384
Authors: Clinton Keith
Categories: Computers
Type: BOOK - Published: 2010-05-23 - Publisher: Pearson Education

Deliver Better Games Faster, On Budget—And Make Game Development Fun Again! Game development is in crisis—facing bloated budgets, impossible schedules, unmanageable complexity, and death march overtime. It’s no wonder so many development studios are struggling to survive. Fortunately, there is a solution. Scrum and Agile methods are already revolutionizing development
Distributed Game Development
Language: en
Pages: 228
Authors: Tim Fields
Categories: Art
Type: BOOK - Published: 2012-11-12 - Publisher: CRC Press

Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get